Da war vor längerer Zeit, als es noch kaum Infos zu SkS gab z.b. folgendes Zitat:
http://www.nintendoeverything.com/?p=27993It is something we used to talk about with Mr Miyamoto, and he and I agree that if we are following the same structure again and again, we might not be able to give long time Zelda fans a fresh surprise. So we have been trying something new in terms of the structure of the Wii version of the new Zelda game this time. I am really hopeful that people will be surprised with the changes we have implemented for this Wii version. I hope that we can show you something at the E3 show next year and it is something we are hopeful will be surprising.
Zudem gabs später noch:
http://www.zeldainformer.com/2011/10/ne ... video.html"There have been very few 'internal' changes to the Zelda formula in recent games. This time, we started development with the view that we needed to rectify this situation on Skyward Sword. We introduced some puzzles to new environments and removed the dungeon and field format as a means of breaking away from stereotyped formulae.
We have also made theme changes possible and have allowed different games to unfold sequentially in the same location based on the same system. In so doing, we have managed to create a much more profound game than in the past, with a more compact world in which the player's memory becomes the key to unlocking the game's secrets. "
Übersetzen tu ich jetzt mal nicht, zu spät dafür und die meisten sollten der englischen Zunge mächtig sein
P.S.: Wie kommts eigentlich, dass auf einmal im Skyward Sword Thread über Skyward Sword gesprochen wird? Dachte erst, ich hätte mich verirrt
