WarCraft 3: The Frozen Throne - Patch v1.18 (deutsch)

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WarCraft 3: The Frozen Throne - Patch v1.18 (deutsch)

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<STRONG><U>Warcraft III Frozen Throne 1.18 patch notes</U></STRONG>
<STRONG>FEATURES </STRONG>
<UL><LI>6 maps from our Bonus Map program including (4)Excavation Site, (2)Echo Isle, (6)Hinterland Raid, (6)Ruins of Stratholme, (8)Azeroth Grand Prix, (8)Extreme Candy Wars 2004.</LI></UL><STRONG>FIXES </STRONG>
<UL><LI>Fixed a problem that caused Gargoyles to become stuck in Stone Form.<LI>Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.<LI>Fixed a problem that caused a player's units to continue to harvest resources after they were dropped and no one has control of them.<LI>Fixed a problem that allowed Ethereal units to take Physical damage from missiles that were in flight as they became Ethereal.<LI>Fixed a problem that allowed Magic Immune units to take Magical damage from missiles that were in flight as they became Magic Immune.<LI>Fixed a problem that allowed Unstable Concoction to kill the casting Batrider even after its target became Ethereal.<LI>Fixed the visibility of the Flamestrike de-buff icon.<LI>Fixed a problem with Defend not absorbing Piercing splash damage.<LI>Fixed a problem with melee units with Incinerate not damaging any units that they would Incinerate.<LI>Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel. Their actual damage was not affected.<LI>Fixed a problem that allowed morphing units in their alternate form to retain their alternate form bonuses when killed by a Mana Flare when activating their alternate form.<LI>Fixed a problem that allowed Destroyers to use Devour Magic on Watcher Wards.<LI>Fixed a problem that prevented Watcher Wards from being revealed by the Dust of Appearance.<LI>Fixed a problem that removed the Summoned state from Carrion Beetles when they burrow.<LI>Fixed a problem with Metamorphosis and Chemical Rage that allowed the timer to remain active after the Hero had died.<LI>Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom Reign of Chaos maps.</LI></UL><STRONG>MAPS</STRONG>
<UL><LI>(6)River of Souls - Changes to allow AMM play.<LI>(8)Crossroads - Fixed a grammatical error.</LI></UL><STRONG>BALANCE CHANGES </STRONG>
<U>Undead</U>
<UL><LI>Banshee build time has been reduced to 28 seconds from 35 seconds.</LI></UL><U>Neutral</U>
<UL><LI>Drunken Haze movement reduction has been changed to increase by level. The new ranks are: 15% / 30% / 50% from the previous 50% / 50% / 50%.<LI>Breath of Fire initial damage reduced to 65/125/170 from 65/130/175.<LI>Tornado mana cost has been reduced to 200 mana from 250 mana.<LI>Incinerate can now be turned on or off. When turned on, it consumes 6 mana per attack. It is otherwise unchanged.<LI>Lava Spawns now require 15 attacks to replicate, up from 14.<LI>Summon Quilbeast cooldown increased to 25 seconds from 20 seconds.<LI>Summon Hawk mana cost increased to 50 mana from 35 mana.<LI>Pocket factory hit points increased to 300/450/600 by level from 300/400/500.<LI>Healing Spray effect per wave increased to 40/55/70 from 35/50/65</LI></UL><U>Items</U>
<UL><LI>Staff of Teleportation gold cost has been increased to 150 gold from 100 gold.</LI></UL><STRONG>WORLD EDITOR FEATURES</STRONG>
<U>Trigger Editor</U>
<U>Added new functions:</U>
<UL><LI>Environment: Terrain Pathability<LI>Environment: Terrain Tile Type<LI>Environment: Terrain Tile Variance<LI>Floating Text: Permanent/Expires<LI>Floating Text: Suspend/Resume<LI>Floating Text: Change Position to Point<LI>Floating Text: Change Position to Unit<LI>Floating Text: Change Age<LI>Floating Text: Change Lifespan<LI>Floating Text: Change Fadepoint<LI>Floating Text: Change Text<LI>Game: Enable/Disable Selection (Functionality and/or UI)<LI>Game: Enable/Disable Pre-Selection (Functionality and/or UI)<LI>Game: Enable/Disable Drag-Selection (Functionality and/or UI)<LI>Trigger: Get Trigger Name</LI></UL><U>Added new unit states:</U>
<UL><LI>Plagued<LI>Snared<LI>Stunned<LI>Poisoned<LI>Polymorphed<LI>Sleeping<LI>Resistant<LI>Ethereal<LI>Magic Immune<LI>Lightning triggers now have their own category.<LI>Lightning triggers now use the Z coordinate of the specified Location.<LI>Custom Lightning triggers can now use an explicit Z coordinate.</LI></UL><STRONG>WORLD EDITOR FIXES</STRONG>
<UL><LI>Fixed custom buff support for Black Arrow, Cloud of Fog, Inferno, Aerial Shackles, and Tornado.<LI>Fixed multiple-level support for Shadowmeld.<LI>Fixed Rain of Chaos' order id. </LI></UL>

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