Patch 1.009 für <STRONG>Depths of Peril</STRONG>
1.009
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<UL><LI>fixed Cold typo</LI><LI>fixed not being able to finish tutorial in hardcore mode</LI><LI>changed covenant stash to shared stash wording in tutorial quest</LI><LI>fixed some html/vbulletin export ordering issues</LI><LI>fixed localization of covenant short names</LI><LI>fixed Resume Game translation</LI><LI>now Default Frequency is localized</LI><LI>now numCovenants option is localized</LI><LI>now guard & relic comparison stuff is localized</LI><LI>fixed some localization problems with hotkeys</LI><LI>localized saved monster text for journal stats</LI><LI>fixed some other journal localization issues</LI><LI>fixed Close not being localized on the equipment menu</LI><LI>localized quest progress stuff correctly</LI><LI>localized a few more things on keyboard screen</LI><LI>fixed an issue with cfg files not supporting unicode correctly</LI><LI>simplified version UI</LI><LI>made selected entity UI a bit bigger</LI><LI>decreased starting max damage of monsters a bit</LI><LI>made first areas have less champion, elite, and unique monsters</LI><LI>added loner challenge mode </LI></UL>1.008
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<UL><LI>fixed a typo in elemental text</LI><LI>fixed a typo in Badlands text</LI><LI>fixed Devastating Blow description</LI><LI>fixed some typos in hulk text</LI><LI>fixed a couple covenant dialog typos</LI><LI>fixed lacking typo in covenant dialog</LI><LI>fixed typo in lucky trait description</LI><LI>fixed tax magic bonuses not being capitalized like others</LI><LI>fixed a potential crash in item spawning</LI><LI>increased disarm trap bonus per point</LI><LI>changed Virtility to Virility</LI><LI>now flip min & max damage if min damage is higher</LI><LI>Left click to read is now localized correctly</LI><LI>ghost revenge NPCs should no longer be able to be killed</LI><LI>revenge quest now properly tells you to talk to NPC in town</LI><LI>fixed X armor on items not localizing correctly</LI><LI>fixed X defense on items not localizing correctly</LI><LI>fixed item comparison text not localizing correctly</LI><LI>fixed attribute names not localizing correctly in character screen highlights</LI><LI>fixed npc titles not localizing correctly</LI><LI>localized versions can now turn off rank endings (1st, 2nd, 3rd, ...)</LI><LI>localized some general quest stuff</LI><LI>localized talk to stuff in quests</LI><LI>localized quest fail conditions</LI><LI>localized versions can now turn off plural ending - 3 monster(s)</LI><LI>localized Left Click to Select Quest</LI><LI>localized xp prints</LI><LI>localized miss type prints</LI><LI>localized damage types on item bonuses</LI><LI>fixed chared remains plural issue</LI><LI>increased XP reward for thief quest</LI><LI>influence now has a max to prevent math overflows</LI><LI>fixed an infinite loop when trading really large amounts of influence</LI><LI>fixed sometimes not being able to finish kill X monsters quests</LI><LI>tweaked some item drop numbers so tomes aren't so plentiful at high levels</LI><LI>fixed xp bar background showing as stripes on some graphics cards</LI><LI>fixed kick icon showing as stripes on some graphics cards</LI><LI>fixed an issue where multiple covenants could get credit for destroying the same covenant</LI><LI>boosted set bonuses for Fuse, Drel, Raven, Aversion, Retter, Shankar, and Mudbeard</LI><LI>added some code to prevent dual storylines if another covenant solves a storyline quest</LI><LI>added gold max to prevent math overflow</LI><LI>localized the rest of the tutorial quests</LI><LI>fixed good food typo</LI><LI>added unicode support for random names</LI><LI>added a hardcore mode</LI></UL>
1.007
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<UL><LI>fixed a few textures that show up as stripes on some graphics cards</LI><LI>fixed gladius weapon</LI><LI>fixed Blackguard Pauldron spelling</LI><LI>fixed enemies spelling on found item npc text</LI><LI>fixed sized 14 bag description</LI><LI>changed Shamshire to Shamshir</LI><LI>fixed some leather helmets being based on cloth instead of leather</LI><LI>fixed some issues with portals</LI><LI>decreased Arcane Focus cast time from 2.0 to 0.5</LI><LI>extended radius that NPCs notice nearby lifestone to heal at</LI><LI>fixed sword mastery not working on 2 handed swords</LI><LI>fixed plural Cave Fish</LI><LI>fixed recruit quest time changing after save/exit</LI><LI>fixed siege quest telling you to kill guards instead of siege towers</LI><LI>fixed some spawn problems in caves</LI><LI>fixed some issues with child quests and the parent quest being deleted</LI><LI>fixed taxes stopping at 173</LI><LI>fixed some skills stacking strangely when paused</LI><LI>fixed Raven's Boots being in Damek's set</LI><LI>fixed experience bar highlight text</LI><LI>fixed typo in Jab description</LI><LI>fixed equipped typo in items/power comparison</LI><LI>fixed Arctic Breeze spelling</LI><LI>fixed spitting in Plaguebringer description</LI><LI>fixed numpad numbers not working on text input</LI></UL>
1.006
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<UL><LI>fixed Select Crystals Amount text</LI><LI>fixed mage staff text getting screwed up (also fixed Nightmare)</LI><LI>fixed war staff text getting screwed up</LI><LI>fixed Lulan's Flail text</LI><LI>fixed trade route print problem</LI><LI>fixed ', ", and some other characters not showing up correctly in stories</LI><LI>fixed a few other item text problems</LI><LI>fixed a few other menu text problems</LI><LI>fixed Imperial Greaves spelling </LI></UL>
1.005
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<UL><LI>fixed a few status effect names</LI><LI>fixed Desert Bloom item (mail shoulders)</LI><LI>fixed Blackguard Pauldren item (mail shoulders)</LI><LI>fixed Thadens Desire item (mail shoulders)</LI><LI>fixed Frostbite item (plate shoulders)</LI><LI>fixed Dranar item (plate shoulders)</LI><LI>fixed Titan item (plate shoulders)</LI><LI>fixed Bitter Wind item (cape)</LI><LI>fixed Cloak of Shadows item (cape)</LI><LI>fixed Archmage Cloak item (cape)</LI><LI>fixed Ciglio's Robe item (cloth chest)</LI><LI>fixed artifact Kracht's Pillage item (mail belt)</LI><LI>fixed artifact Stormguard Belt item (mail belt)</LI><LI>fixed artifact Erillin's Bait item (mail belt)</LI><LI>fixed shoulder starting items for covenants</LI><LI>fixed naga priest followers</LI><LI>fixed Damek's Cap being in Brenna's set</LI><LI>changed default rez to 1024x768</LI><LI>fixed map key not closing map correctly if changed from default</LI><LI>bad key mapping is now removed</LI><LI>increased xp & money rewards for rescue quests</LI><LI>lifesteal prints correctly on skills now (better mod support)</LI><LI>added hotkeys to zoom in and out</LI><LI>now if you do damage to yourself like when picking up nightshade doesn't piss off allies</LI><LI>npcs should no longer look at the player when they are in combat</LI><LI>now covenants take their level and yours into account when a shared adventure is proposed</LI><LI>will require better relations if you are a lower level and slightly less if you are higher</LI><LI>possibly fixed kill X monsters quests getting stuck</LI><LI>NPCs to rescue and delivery to try a bit harder to not leave their starting level</LI><LI>recruit will no longer teleport to player's position if player is dead (raids still work the same though)</LI><LI>fixed guards sometimes not defending the covenant</LI><LI>enemy covenants tax numbers are recalculated immediately when a guard is killed now</LI><LI>recruits are no longer allowed to attack things the player can't</LI><LI>fixed a problem in Caustic Grotto and some other caves that can make some areas not accessible</LI><LI>fixed a couple problems with Helaques Treasure</LI><LI>game will now purge old entities to prevent the entity cap from being hit</LI><LI>added cast on party member ui tip to manual</LI><LI>added click on lifestone health bar tip to manual</LI><LI>beastmaster should stock better guards in general now</LI><LI>enemy covenants should choose better guards now</LI><LI>made Draaien a little bit harder</LI><LI>decreased impact of influence or calculated power</LI><LI>kidnapped NPCs can no longer teleport home</LI><LI>fixed Bookshelf highlight text</LI><LI>NPCs can no longer be kidnapped when they are dead (no one probably ever saw this but me because the timing has to be almost perfect, but I forced the game to kidnap the NPCs every 2 seconds)</LI><LI>now min influence covenants use for comparison purposes is based on covenant level instead of set number</LI><LI>covenants no longer value player breaking trade routes & treaties as much</LI></UL>Everything else for 1.005 are localization issues
<UL><LI>text parser now uses unicode</LI><LI>localization system now uses unicode</LI><LI>can now make fonts use any texture size</LI><LI>added unicode to code page mapping support (and vice versa)</LI><LI>text size/centering now uses unicode</LI><LI>Text UI widget now supports unicode</LI><LI>all menu text now goes through localization system</LI><LI>all items now go through localization system</LI><LI>chest names now go through localization system</LI><LI>object names now go through localization system</LI><LI>covenant trait text now goes through localization system</LI><LI>zone text now goes through localization system</LI><LI>skill trees now go through localization system</LI><LI>skills now go through localization system</LI><LI>status effects now go through localization system</LI><LI>magic modifier names now go through localization system</LI><LI>monster stuff now goes through localization system</LI><LI>covenant stuff now goes through localization system</LI><LI>quality names now go through localization system</LI><LI>faction names now go through localization system</LI><LI>general item text now goes through localization system</LI><LI>money text now goes through localization system</LI><LI>general status effect text now goes through localization system</LI><LI>fixed some small localization issues</LI><LI>credits text now goes through localization system</LI><LI>general stats text now goes through localization system</LI><LI>general game client stuff now goes through localization system</LI><LI>general game stuff now goes through localization system</LI><LI>time stuff now goes through localization system</LI><LI>added more keys to mapping</LI><LI>added loc.txt that defines what files to use for that localization</LI><LI>now can load as many translation files as needed and specified in loc.txt</LI><LI>moved item & covenant dialog to separate translation files</LI><LI>now load keyboard mappings from a file</LI><LI>now virtual keys are translated after localization system is up and running</LI><LI>added \" support in "" strings</LI><LI>moved up/down & left/right stuff to virtual keys</LI><LI>separated key names and key mappings</LI><LI>moved keyboard mappings to files</LI><LI>now load cfg files as unicode</LI><LI>fixed relations menu close being hardcoded to R</LI><LI>now key names can handle unicode text</LI><LI>now config files can handle unicode text</LI><LI>fixed the © not showing up in the copyright correctly with new localization stuff</LI><LI>fixed text color getting broken with some localized text</LI><LI>fixed RecruitingQuest text</LI><LI>fixed player/NPC skins broken from new localization stuff</LI><LI>fixed win progress string </LI></UL>
1.004
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<UL><LI>fixed a crash in getEntitiesInRange</LI><LI>fixed a bug that allows most projectiles to get an extra critical hit bonus</LI><LI>fixed guard level display in higher difficulty levels</LI><LI>fixed guard information in higher difficulty levels not using difficulty mults for health, defense, and armor</LI><LI>fixed item highlight description sometimes going off screen</LI><LI>no longer show ground items when toggle is on if fullscreen menu is up</LI><LI>added an extra check to make sure covenant never thinks it is at war with itself</LI><LI>fixed a problem when fullscreen call happens during main ui loop and breaks ordered menu list</LI><LI>added very hard covenant aggression difficulty level</LI><LI>made lightning explosion sound effect quieter</LI><LI>fixed plaguebringer poison cloud after death not doing damage</LI><LI>made higher world difficulty levels a bit harder</LI><LI>potential recruits now save their skills and equipment correctly</LI><LI>increased damage per strength for rogue a bit</LI><LI>increased attack per dexterity for rogue a bit</LI><LI>AI no longer values a raid agreement if you already have one with them</LI><LI>fixed relation dropping to 0 if you offer a raid agreement with a covenant already raiding</LI><LI>fixed a problem where a character's gates would get lost when winning/losing a game and changing difficulty levels </LI></UL>
1.003
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<UL><LI>added LowRelation help topic</LI><LI>added GetQuest tutorial quest</LI><LI>added ciglio belt as a reward for finishing the tutorial</LI><LI>added party member low health help topic</LI><LI>tutor intro text now mentions tutorial and item reward</LI><LI>updated manual with LowRelation and party member low health stuff</LI><LI>added dual core AMD cpus running game too fast to manual</LI><LI>fixed highlight info only working on 1st 6 effect icons</LI><LI>can now return to game if you accidently click on Win Game icon</LI><LI>ai will no longer try to buy guards when under attack</LI><LI>relic stats now applied correctly immediately after game starts</LI><LI>first few zones now have slightly less monsters</LI><LI>recruits can no longer wear mail or plate armor until they actually get the first skill point</LI><LI>made ghost's in quests more visible</LI><LI>added a show items toggle option</LI><LI>added gamma support/option</LI><LI>now recruit stat highlight information uses the correct class</LI><LI>added level to guard detail</LI><LI>added armor, defense, max health guard detail</LI><LI>tomes and treasure maps names are now white instead of grey to be a little more noticable</LI><LI>ai will no longer leave to next zone if on recruit quest in current zone</LI><LI>increased chance that a dead town NPC resurrects each chance</LI><LI>now can get highlight info on something and see all items on ground at same time</LI><LI>increased amount of chests in dungeons</LI><LI>now some quests require killing less monsters if in dungeon/cave </LI></UL>
1.002
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<UL><LI>capped max stalker levels to 1 in Grimalkin Forest</LI><LI>thickened influence/power comparison lines</LI><LI>thickened relation lines</LI><LI>fixed defense magic enhancements not working correctly</LI><LI>updated copyright year on main menu</LI><LI>fixed another reflected damage problem with on hit skills like Major Fire Imbued</LI><LI>narrowed relation range a bit so relation line colors would be a little more distinct</LI><LI>now show exact relations with covenants when you highlight a covenant's icon</LI><LI>now add hate to guards when lifestone is damaged</LI><LI>now recruits and other ai will have health and power (faith/mana) maxed on level up</LI><LI>fixed crushing blow not working correctly on weapon with higher min than max damage</LI><LI>added a hints help topic after tutorial</LI><LI>rearranged equipment and character screen some to overlap less</LI><LI>F11 now defaults to recruit in your party</LI><LI>now weight player/recruits more in power calculations</LI><LI>added unidentified overlay icon</LI><LI>enemy covenant should no longer be in lead for a recruit if they don't want him/her</LI><LI>fixed getting back too much xp debt from soulstones when near max xp debt</LI><LI>space can now buy and sell items</LI><LI>armor now only applies to physical damage part from physical attacks</LI><LI>added QWERTZ keyboard support </LI>
1.001
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<LI>fixed crash when moving around skill icons that have use hints</LI><LI>fixed after are parents typo</LI><LI>added DEP issue to troubleshooting in manual</LI><LI>added AC 97 driver stuff to troubleshooting section in manual</LI><LI>fixed some problems when both enemies have damage on hit effects</LI><LI>added tool tip for covenant aggression</LI><LI>shifted editor tile layout over a bit</LI><LI>fixed some collision issues in crystal type cave</LI><LI>now subtract 1900 from zip files year to match normal file system</LI><LI>fixed not building uncompressed textures if needed</LI><LI>can no longer sell bags with items in it</LI><LI>fixed a crash in skill mastery stuff</LI><LI>fixed mastery skills effecting the wrong skills</LI><LI>now clicking on covenant health bar uses/attacks that covenant's lifestone</LI><LI>added disable party member dialog option</LI></UL>
Hier geht es zum Download: Depths of Peril - Patch 1.009
Depths of Peril - Patch 1.009
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