die Werbung dazu, genial

https://www.youtube.com/watch?v=TRqVXLlLQpc
https://www.youtube.com/watch?v=KyyMKGBLa9c
perfekt.
Moderatoren: Moderatoren, Redakteure
[...]Leider erscheint Rune Factory 4 trotz der harten Arbeit des Übersetzers nicht in Europa und bleibt in der englischen Fassung US-exklusiv.[...]
[Quelle]Shantae and the Pirate’s Curse will be in development for a couple more months while we add a few finishing touches. Almost there!
We have decided to have the game running at 30 fps when the 3d slider is turned on, and 60 fps when it is turned off (in real time), that allows us to put a lot of enemies (sometime 30 or 40 enemies, at 60 fps. If the game is a success we will work on the multiplayer
In the menu we have added an option that allows you to play the game at 30 fps (in 2D) with antialasing 4x. Thats cool for the 3ds XL owners
http://nintendoeverything.com/ironfall- ... o-the-3ds/According to VD-Dev’s Fernando Velez, as a general rule, code is redone until they are completely satisfied “no matter how long it takes”. The second version of IronFall’s code should bring “AAA AI to the 3DS”.
http://www.gonintendo.com/s/223957-pers ... re-detailsPersona Q: Shadow of the Labyrinth
- map-making feature similar to the ones in the Etrian Odyssey games <---OMG YES!!!
- draw the layout of the dungeons on the 3DS touch screen
- includes “F.O.E.” monsters
- when you come across them, you’ll have to decide whether it would be best to run or try to fight
- you might get something special for defeating F.O.E.s
Jepp. Schön, dass sie sich für die Dungeons an Etrian Odyssey orientieren und nicht an den Zufallsdungeons von Persona.crewmate hat geschrieben:Aber das Karten zeichnen deutet darauf hin, das die Dungeons nicht mehr bei jedem Betreten neu generiert werden. Fein.