Blood Bowl - Patch 1.0.1.3

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Blood Bowl - Patch 1.0.1.3

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Patch 1.0.1.3 für <STRONG>Blood Bowl

</STRONG><SPAN style="TEXT-DECORATION: underline">Patch notes:</SPAN>
* Optimization of stadium #6 available in the tutorial and optimization of the campaign #1 that needed more resources than usual for some configurations.
* Dirty words filter applied on Teams and Players names.
* Saves loading process corrected to prevent corrupted saves files.
* Timeout after invitations will last 20s more to provide time to players to join a party.
* Getting a 6 during a Pass roll will always result in a perfect pass.
* When&nbsp;"Get the Ref" occurs in the first half, players with Secret Weapon are not sent off by the referee at the second half.
* When the Fanatic pushes a player whos already lying on the floor, one move is consumed.
* Horns skill now correctly works.
* Problem when combining Multiple Block and Guard is now solved.
* The ball may now be caught by the team which benefit from the Blitz kick-off event.In some cases, at the end of a match in which a non-critical synchronisation problem occurred, statistics were not always registered. This is fixed, the match will now count.

<U>Patch 1.0.1.2
</U>- To enhance the performance of the game on your computer, the game resolution has been decreased.
- You can change that parameter later in the game options.

<U>Patch 1.0.1.1</U>
- Basically corrected a graphics hardware problem plus network desynchronisation

Hier geht es zum Download: Blood Bowl - Patch 1.0.1.3