WorldShift - Patch 1.0.23 (mehrsprachig)

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4P|BOT2
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WorldShift - Patch 1.0.23 (mehrsprachig)

Beitrag von 4P|BOT2 »

Patch 1.0.23 für die <U>mehrsprachige</U> (eng./deu./frz.) Fassung von <STRONG>WorldShift</STRONG> v1.0.21

- Fixed a bug (introduced in the last update) that caused players with names longer than 13 characters to not be able to create and list games.
- Fixed the Shifting Ray global action to comply with range limits when executed through the minimap.
- Modifying the Ability Grid after joining a game now takes effect in the game.
- Fixed some minor Lua errors and UI bugs.

&nbsp;&nbsp;&nbsp; * Fixed a bug in the mission "Into the Lair of the Beast" that made the boss Big One very hard to defeat
&nbsp;&nbsp;&nbsp; * Tweaked the LanZealot fight in "Bridges of Trial" to be generally harder
&nbsp;&nbsp;&nbsp; * Various anti-cheat improvements
&nbsp;&nbsp;&nbsp; * Slightly decreased the number of Elite Troopers spawned from the Shocktroops global action
&nbsp;&nbsp;&nbsp; * Slightly decreased the number of Hatchlings spawned from the Infest global action
&nbsp;&nbsp;&nbsp; * Slightly decreased the damage of the Airstrike Bombers
&nbsp;&nbsp;&nbsp; * Slightly increased the Nanofix healing amount
&nbsp;&nbsp;&nbsp; * Hellfire cost slightly decreased
&nbsp;&nbsp;&nbsp; * Some localization fixes
&nbsp;&nbsp;&nbsp; * Fixed a rare crash on finishing matches
&nbsp;&nbsp;&nbsp; * Fixed a bug that caused Hellfires and Assault Bots to not get power and power regeneration from items


Hier geht es zum Download: WorldShift - Patch 1.0.23 (mehrsprachig)