Patch 1.31 für <STRONG>Sudden Strike 3: Arms for Victory</STRONG>
<B>Bugs fixed:</B>
<UL class=one><LI class=one>Ordering "Scatter" killed the command queue</LI><LI class=one>Trees tinted on zoom</LI><LI class=one>Clicks outside the map would reset the selection</LI><LI class=one>Assault command couldn't be confirmed by clicking on an object</LI><LI class=one>Shooting guns connected improperly</LI><LI class=one>AT rifles sound too loud</LI><LI class=one>Some minor typos have been fixed</LI><LI class=one>Mines can be detonated by explosions</LI><LI class=one>Truck with broken chasses immediately disappear (Untermehmen 7"C")</LI><LI class=one>Unload command caused exceptions in some cases </LI><LI class=one>Incorrect gun state in saved games</LI><LI class=one>Incorrect player profiles</LI><LI class=one>Loading saved games caused crash in some cases</LI><LI class=one>Model of English 5.5 howitzer used wrong animation indices</LI><LI class=one>Incorrect passenger animations on some vehicles</LI><LI class=one>Wrong passenger state</LI><LI class=one>Trucks with attached guns didn't properly handle the "Assault" command</LI><LI class=one>Gun squads play no animation when dragging the gun</LI><LI class=one>Flak guns never attacked infantry</LI><LI class=one>AI: soldiers were crouching in aggressive mode</LI><LI class=one>AI: repair command worked improperly after loading</LI><LI class=one>AI: suspended refuelling</LI><LI class=one>M/P: the game reported wrong number of players</LI><LI class=one>M/P: disabled controls for missing players</LI><LI class=one>M/P: fixed 'Country' field in lobby</LI><LI class=one>M/P: the game froze before start</LI><LI class=one>M/P: color was not reset on disconnect</LI><LI class=one>ATI HD series video cards workaround</LI><LI class=one>Incorrect historical data for some vehicles</LI><LI class=one>Missing sound schemes </LI></UL><B>Improved:</B>
<UL class=one><LI class=one>AI: a crowd of medics do not attempt to heal a single soldier</LI><LI class=one>AI: units with empty guns seek ammo boxes</LI><LI class=one>AI: soldiers line up after unloading from a vehicle</LI><LI class=one>AI: units bypass commands they couldn't fulfill (do not stop)</LI><LI class=one>AI: improvements in MicroAI for snipers</LI><LI class=one>AI: the 'Follow' command is not interrupted when fighting enemies</LI><LI class=one>AI: units without arms & passengers do not try to assault</LI><LI class=one>AI: improvements in the pathfinding algorithm</LI><LI class=one>AI: crew have better chance to leave the vehicle</LI><LI class=one>AI: soldies scatter farther than before</LI><LI class=one>The 'Stick together' command now can be queued</LI><LI class=one>Vehicles' icons blink, if not enough crew to shoot</LI><LI class=one>Esc resumes Pause without showing the menu</LI><LI class=one>M/P: BackSpace speedup in chat</LI><LI class=one>M/P: cheats do not work via Single Player mode</LI><LI class=one>M/P: increased TTL for chat messages</LI><LI class=one>M/P: ping info</LI><LI class=one>M/P: 3 pauses for each player per a game, the host can resume </LI></UL><B>Additions:</B>
<UL class=one><LI class=one>Rotation cursor</LI><LI class=one>You can drag camera using the Mini-Map window</LI><LI class=one>"German tank supply", a single mission</LI><LI class=one>M/P: option to show enemies in red & allies in blue</LI><LI class=one>M/P: two missions reworked, one added</LI></UL>
Hier geht es zum Download: Sudden Strike 3: Arms for Victory - Patch v1.31
Sudden Strike 3: Arms for Victory - Patch v1.31
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