Patch 1.0.1.6 für <STRONG>Blood Bowl
</STRONG>
THIS IS A CUMULATIVE UPDATE THAT INCLUDES FIXES OF ALL PREVIOUSLY RELEASED PATCHES.
<SPAN style="TEXT-DECORATION: underline">PROBLEMS FIXED BY 1.0.1.6 PATCH:</SPAN>
- Fixed cases of match save corruptions, players should now be able to recover most of previously not working match saves
- Improved the multiplayer invitation system in order to help players with port issues
- Journeymen and mercenaries will not lose their Loner Skill anymore when loading a saved match
- Fixed rare cases where the AI could launch the ball more than once in the same turn
<SPAN style="TEXT-DECORATION: underline">PROBLEMS FIXED BY 1.0.1.5 PATCH:</SPAN>
- Players with the Chainsaw skill can't use Frenzy nor Multiple Block
- Knocked Out players with the Secret Weapon skill are now correctly sent off by referee at the start of a drive
- Blitzing with a knocked down player now correctly uses Blitz
- Fixed characteristic increase skills not working in some case
- Casualty SPPs are now properly awarded when apothecary is used on a casualty
- Added a limited number of in-game pauses in multiplayer
- Journeymen are now added before petty cash
- Teams can hire Star Players in the open league
- Private league owner can now change results of current day's games even if games have been played
- Regional public rooms have been added in the multiplayer lobby
- A multiplayer game where one of the player disconnects at the loading screen should now be discarded
- Multisampling has been set to 1 in the option
Hier geht es zum Download: Blood Bowl - Patch 1.0.1.6
Blood Bowl - Patch 1.0.1.6
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