Dritter Patch für die Vollversion von <STRONG>Serious Sam 2</STRONG>.Changes: <UL><LI>Implemented Deathmatch game mode <LI>It is now possible to execute a script file from the console (exec script.cfg) <LI>Added samListPlayers() console command - displays the list of all players in the 'playerindex playername' format. <LI>Implemented banning of players by IP address (permanent or temporary). <LI>Implemented map list and map rotation - map list can be specified either in a cvar or through a file. <LI>Added falling damage. <LI>Added damage impact - knockback from explosions. <LI>Increased player speed for deathmatch games (12.5 m/s). <LI>In DM, player runs faster when using the chainsaw. <LI>Players dop the current weapon when killed (DM only). <LI>It is now posible to disable items, weapons and powerups. <LI>Player can be gibbed (DM only). <LI>Implemented the in-game voting system (votes for next map, map restart, kicking players, temporary player ban). <LI>Added the 'only if stronger' option to auto weapon change setting. <LI>Chat message sound is much louder now. <LI>Added support for multi-core in physics solver (disabled by default).</LI></UL>
Hier geht es zum Download: Serious Sam 2 - Patch 2.068
Serious Sam 2 - Patch 2.068
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