Universe at War: Angriffsziel Erde - Patch #1

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Universe at War: Angriffsziel Erde - Patch #1

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Erster Patch für <STRONG>Universe at War: Angriffsziel Erde</STRONG> (US-Patch; nicht für die digitale Download-Version)

<U>Day One Patchnotes</U>

<STRONG>Balance</STRONG> <UL><LI>Economy balance pass made on all MP and Global Maps <LI>Unit pathing has been enhanced for all maps <LI>Masari Matter Engine production build cap reduced to 5 from 20 <LI>Orlok's attack damage increased by 25% <LI>Orlok mode swap animation times reduced by 50% <LI>Orlok now heals while in Endure Mode <LI>Both arms and shields of an Assembly Walker must now be destroyed before the core can be destroyed.</LI></UL><B>Gameplay</B> <UL><LI>Disconnects and signouts are now properly reported to the victim user in Conquer the World matches. <LI>Map start locations are functioning properly now after a user replays a skirmish session then quits out to the lobby. <LI>Fix for occasional missing global dialog sequences between missions. <LI>Fixed attract mode screen in widescreen <LI>Focus is properly reassigned to the skirmish dialog when the player returns to that lobby from a skirmish battle. <LI>Additional tweaks to speed up level loading <LI>Polished Post Battle scenes - adjusted order on Aliens and widened text box for all languages <LI>Fixed Russian speech files that were being cut off <LI>Disabled saving replays from loaded save games <LI>The redirection shield was not being cleared of bad effects by Novus Reboot. Fixed. <LI>Silver players can now filter out Gold-only games and in-progress games <LI>Added better support for disconnecting players in ranked games. <LI>Added support for Gold-only list play games <LI>Fixed an invite bug in list play games <LI>Several multiplayer lobby enhancements <LI>Fix regarding audio options not reverting in-game after pressing Esc. <LI>Fixed support for earning Achievements offline <LI>Subtitles are now defaulted to on for some languages <LI>Various localized text adjustments and corrections</LI></UL>

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