Erster Patch für <STRONG>UFO: Aftershock</STRONG> auf Version 1.1.
<STRONG>Options
</STRONG> A dialogue appears when the game needs to be restarted in order for changes to take effect
<B>Localization</B>
The equipment of hired soldiers is correctly localized
The name of an enemy weapon is displayed correctly
<B>Strategic game</B>
Crash when changing base defense level fixed
Negative prerequisites in research tree are interpreted correctly
Drone is properly resized when dragged in the Equipment screen
All composed items have a default name
Improved skipping actions in event scripts
Research and Manufacture screen improved for more convenient control
Icons and description in Glossary corrected
A chance of a faction spontaneously offering a territory after successful help mission correspond to the diplomatic standing more
Quicksave on Myrmecol works properly
<B>Squad & Equipment</B>
Random disappearance of soldiers in Equipment screen fixed
Correct 'operation' technologies are required for equipping certain weapons
Issues with cyborg chipsets and cyborg implants fixed
Issues with grenade launchers and incendiary grenades fixed
Issues with psi detector fixed
Drone autodestruction device works
Skills can proceed beyond Superheroic level
Repair kit doesnt work on people
Scout 3rd level training works correctly
Changed stats for some weapons and equipments to improve balance of the game:
o Cyborg basic body is more effective
o Warp medikit, psi weapons and detectors are more effective
o Desert Eagle is more accurate
o Rocket radius is bigger
o Laser rifles can use single shot
o Spas 15 magazine size was rectified
o Brainman is more powerful
<B>Tactical game</B>
Crash when completing some missions fixed
Crash in certain Wargot mission fixed
'Pillar of Death' name displayed correctly
'Pillar of Death' is placed correctly
The impact of armor on damage calculation fixed
Units do not talk when confused or otherwise incapacitated
Total injuries in debriefing corrected (does not include the captured unit)
Using composed items fixed
Melee attacks through walls are no longer possible
Throwing grenades over walls is now possible
Data in debriefing and unit statistics are corrected
Loading batteries into the spaceship is corrected
Radial info for dead units is hidden (visible on mouse over)
Hiding tutorial window corrected
Enemy units in the second phase of a mission are fixed
Terrain passability over destroyed environments fixed
Camera movement improved
Experience is not added for aborted missions
Retrieving items from mission works better
Hier geht es zum Download: UFO: Aftershock - Patch 1.1
UFO: Aftershock - Patch 1.1
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