Battleborn takes the minion smashing and fast leveling often associated with MOBAs and injects it into an intergalactic first-person battle arena. The game's dramatic story assembles a universe's worth of disparate heroes, from an immortal samurai to a minigun-wielding giant, all battling over the last star in the cosmos. The absurd premise blows open the doors for creativity, allowing the innovative minds at Gearbox to create a tremendous rogue's gallery of playable characters.
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Bei dem Wort MOBA klinken sich wohl die meisten aus. Schon erstaunlich wie viele jetzt auf den Zug aufspringen wollen. Aber der FPS Ansatz könnte interessant sein. Ich weiß aber auch nicht was ich davon halten soll.
iwie so
moba-rpg-1st person shooter-meets dumb npcs
werden wohl nur so als kanonenfutter dienen, wie es bei titanfall der fall ist. und dann auch nur modis mit wenigen echten spielern.
Ich hoffe nur es gibt auch Splitscreen, denn könnte das richtig Laune machen
Also Splitscreen + Online dann natürlich.
Bei Gearbox könnte ich mir sowas vorstellen.
Aber auch wenn es nur alleine spielbar ist, klingt es trotzdem ganz interessant
Ich warte erstmal Gameplay-Material ab und dann beurteile ich das ganze. Ich kann die allgemeine Ablehnung gegen das Spiel nämlich auch nicht nachvollziehen. Vieleicht wirds ja ein Knaller wie Borderlands.
4P|Oynox Slider hat geschrieben:Dadurch ist es für mich auch uninteressant. Abgesehen davon, dass ich eh kein riesiger Held von Gearbox bin.
Gearbox hat sich mit Aliens Colonial Marines echt ein Eigentor geschossen. Dadurch sind sie auch bei mir unten durch. Aber das schöne ist, das wir damals DNF bekommen hatten
• Story Mode: Battleborn’s Story Mode is a narrative experience playable in a single-player capacity, as well as cooperatively by up to five friends via splitscreen* or online. The Story Mode is modular, allowing players to choose which missions to enjoy next. The modular structure of Story Mode also allows players to replay missions for the chance to earn better loot;
• 25 Playable Heroes: Battleborn has a deep and diverse roster of 25 playable heroes, each with its own personality and equipped with unique weapons and powers. An accelerated character growth system, known as the Helix System, allows players to level up a character from 1 to 10 in a single story mission or competitive multiplayer match;
• Competitive Multiplayer: Battleborn’s team-based competitive multiplayer action can be experienced by up to 10 players online in 5v5 matches and will include three distinct modes:
o Incursion: Teams of heroes defend their base from waves of AI-controlled minions while working together, alongside their own minions, to destroy their opponents’ base;
o Devastation: Teams of heroes face off in a fast-paced death match and must capture and hold objectives on the map to win;
o Meltdown: Teams of heroes protect their minions as they march to their death at the center of the map. Points are scored for minions who throw themselves into the incinerator, and the team with the most points wins.
• Persistent Progression System: All experience points, whether earned through playing Battleborn’s Story Mode or Competitive Multiplayer modes, contribute to leveling up individual Character Rank, as well as player profile Command Rank:
o Character Rank: Each hero can permanently rank up from 1 to 10 outside of missions and matches, allowing players to swap out augments in their helix skill tree, as well as unlock skins.
o Command Rank: Players can rank-up their own player profile, unlocking badges and titles to impress friends, and loot that can be used to benefit any hero the player chooses to command.
*Battleborn supports 2-player splitscreen and can connect with other splitscreen or solo players online to create a full 5-player party