Boiling Point: Road to Hell: Umfangreicher Patch 2.0 angekün
Verfasst: 08.07.2005 19:24
<P>Entwickler <A href="http://www.deep-shadows.com" target=_blank>Deep Shadows</A> hat für die nächsten Wochen den Patch 2.0 für Boiling Point angekündigt - die Liste der Verbesserungen liest sich sehr viel versprechend:</P><UL><LI><EM>improved: car dynamics;</EM></LI><LI><EM>improved: NPC & Combat AI;</EM></LI><LI><EM>improved: weapon's balance;</EM></LI><LI><EM>improved: helicopter dynamics, you can now turn on the spot;</EM></LI><LI><EM>improved: barrel physics;</EM></LI><LI><EM><EM>added: cans to refuel different kinds of vehicles;</EM></EM></LI><LI><EM><EM>added: Weapon repair upgrades;</EM></EM></LI><LI><EM><EM>added: support of non-4:3 video modes;</EM></EM></LI><LI><EM><EM>added: the Nissan(Melarud) car now has it's own gfx-interface (cockpit);</EM></EM></LI><LI><EM><EM>added: NPC reacts on car horn;</EM></EM></LI><LI><EM><EM>added: steering Wheel Sensitivity lacks Plus and Minus signs;</EM></EM></LI><LI><EM><EM>added: informative messages appear while upgrading;</EM></EM></LI><LI><EM><EM>optimized: grass rendeing and fixed flickering on hilltops;</EM></EM></LI><LI><EM><EM>optimized: Bodies of Drivers accumulate over time</EM></EM></LI><LI><EM>fixed: crash while loading some save files;</EM></LI><LI><EM>fixed: camera control when firing from the Pirania;</EM></LI><LI><EM>fixed: rendering error in landscape while flying a plane;</EM></LI><LI><EM>fixed: some situations where the user car would disapear;</EM></LI><LI><EM>fixed: sometimes in the vehicle list NPC names are displayed;</EM></LI><LI><EM>fixed: list of vehicles, now the last car you were using is N1;</EM></LI><LI><EM>fixed: when FPS are low you could fall through the map while driving a car;</EM></LI><LI><EM>fixed: the snake wasn't able to bite you while you were crawling;</EM></LI><LI><EM>fixed: car kills NPC's from slight touch;</EM></LI><LI><EM>fixed: car map indicators remained even after it was destroyed;</EM></LI><LI><EM>fixed: when you fire the RPG and quickly switch to a different weapon the remaining ammo does not decrease;</EM></LI><LI><EM>fixed: size of the moon;</EM></LI><LI><EM>fixed: corrupted frames beetween AVI movies were visible;</EM></LI><LI><EM>fixed: windows appear as dark squares while it's raining;</EM></LI><LI><EM>fixed: some open doors dissapear at certain view angles on indoor levels;</EM></LI><LI><EM>fixed: flickering triangles on bus (3rd person view);</EM></LI><LI><EM>fixed: boat appears to be filled with water;</EM></LI><LI><EM>fixed: boat trace can dissapear and flicker under some viewing angles;</EM></LI><LI><EM>fixed: flickering carpets in federal base;</EM></LI><LI><EM>fixed: posters in bar vanish as you turn away from them;</EM></LI><LI><EM>fixed: dog does not cast shadows;</EM></LI><LI><EM>fixed: water and landswell are not animated in 6th cutscene;</EM></LI><LI><EM>fixed: white square from car lights are visible on GeForce cards(1th person view);</EM></LI><LI><EM>fixed: on some occasions a white square is clearly visible around the moon;</EM></LI><LI><EM>fixed: savegame icon does not contain horizon and fog when saved in plane;</EM></LI><LI><EM>fixed: slight screen borders darkening on GeForce cards with Bloom effect on;</EM></LI><LI><EM>fixed: fog from car lights casts shadow;</EM></LI><LI><EM>fixed: portals on airport and city;</EM></LI><LI><EM>fixed: sports car's wheel are not clipping by the ground</EM></LI><LI><EM>fixed: grenades get stuck in the doorways and windows;</EM></LI><LI><EM>fixed: NPC standing in chairs;</EM></LI><LI><EM>fixed: missions "The Intimate drama - 1 and 2";</EM></LI><LI><EM>fixed: a metal clanking sound plays, if the user's character stabs the curtains;</EM></LI><LI><EM>fixed: user character stands in the air inside don pedro's island house;</EM></LI><LI><EM>fixed: passer-by's in Pueblo Faro walk in air near the bar;</EM></LI><LI><EM>fixed: the dead body lies in incorrect positions;</EM></LI><LI><EM>fixed: money obtained from the bus drive missions is not consistent;</EM></LI><LI><EM>fixed: if the music settings is set to min (any %), and the user rests in</EM></LI><LI><EM>game, then suddenly the music blasts to 100%;</EM></LI><LI><EM>fixed: characters speach is too quiet;</EM></LI><LI><EM>fixed: wrong message when paying for a vodka shot at the Puerto Sombra bar;</EM></LI><LI><EM>fixed: change a tire icon does not update correctly;</EM></LI><LI><EM>fixed: no driver in the taxi in pueblo-faro;</EM></LI><LI><EM>fixed: PSS is not available in the Trade Menu;</EM></LI><LI><EM>fixed: jaguar floats across screen at treetop level;</EM></LI><LI><EM>fixed: character fails to stop running if objectives window is open;</EM></LI><LI><EM>fixed: hint appears if the user is on the other side of wall;</EM></LI><LI><EM>fixed: soldiers do not hold Shotguns properly;</EM></LI><LI><EM>fixed: the two Policemen appear to stare at the ground;</EM></LI><LI><EM>fixed: npc die on contact with grenades, and not from the actual explosion;</EM></LI><LI><EM>fixed: prison A.I. gets stuck in doorways;</EM></LI><LI><EM>fixed: remove voice "A-a-a" when passer-by's are running away from player.</EM></LI><LI><EM>fixed: problem with invisible NPC </EM></LI></UL><br><br>Hier geht es zur News: <a href="http://www.4players.de/rendersite.php?L ... wsid=43519" target="_blank">Boiling Point: Road to Hell: Umfangreicher Patch 2.0 angekündigt!</a>