BlackKite, Sep 08 2008, 03:46 AM]
Last updated: 1 October (Added impressions from Chara Hobby presentation)
Gundam Musou 2
Known in overseas as
Dynasty Warriors: Gundam 2
Consoles: PlayStation 3, PlayStation 2, XBox 360
Release Date: 18 December 2008 (JP), Q1 2009 (NA) , 2009 (EU)
Official Site:
http://gundam-musou.jp
New Series Appearing
1- Mobile Suit Gundam: Char's Counterattack
2- Mobile Suit Gundam SEED Destiny
3- Mobile Suit Gundam F91
4- Mobile Suit Victory Gundam
New Playable Mobile Suits
1- RX-93 Nu Gundam (Pilot: Amuro Ray)
2- MSN-04 Sazabi (Pilot: Char Aznable)
3- ZGMF-X20A Strike Freedom Gundam (Pilot: Kira Yamato)
4- ZGMF-X19A Infinite Justice Gundam (Pilot: Athrun Zala)
5- ZGMF-X42S Destiny Gundam (Pilot: Shinn Asuka)
6- F91 Gundam F91 (Pilot: Seabook Arno)
7- LM314V21 V2 Gundam (Pilot: Uso Ewin)
Gameplay Updates & New Features
-Normal attack (square) now goes up to 6-string compared to the prequel's 4-string.
-There is a new charge attack that is done by holding a button for a set time then releasing it. Enemies that are hit by this attack will be staggered for a moment.
-SP (Musou) Attack does change whether you are on land or mid-air. In Nu Gundam's example, its ground SP is the Fin Funnel while the air SP is Hyper Bazooka rapid firing.
-Mobile Armors can be damaged part by part. If you destroy that part, the armor destruction of that certain part will be shown.
-There is a weak point in each parts that will be marked by some triangles. Hit it for massive damage.
-As you damage the MA further, its attack method will change. In Big Zam's example, first it will just use its legs to trample you, then it will use the mega particle cannons on the side, and will finally attempt to blast you with the large mega particle cannon when its HP is critical.
Status Bar Explanations

Blue bar: Armor (HP) gauge
Green bar: SP (Musou) gauge
Green orb: SP level; There will be 3 of them
Circular green bar: Booster gauge
3 above bars: Stat up indicator (Attack, Defense, Speed)
Others
Mobile Armors finally make their appearance. Currently confirmed:
MA-08 Big Zam
MRX-009 Psyco Gundam
NZ-333 Alpha Azieru
Grunt MS Seen
RGM-89 Jegan
AMS-119 Geara Doga
Impressions from Chara Hobby presentation
-The volume of the game is 3 times the prequel
-No Gundam 00 appearance
-There are many hidden globes [??? ...maybe hidden contents?]
-Quality is also 3 times the previous (LOL)
-They've put quite much effort on the graphics
-They've tried their best to fix the problems in the prequel
-In Normal difficulty, even a Zaku will actively move
-Even when a mobile armor appears, there is no slowdown
-Extra Missions are included in the game
-Bars that looks like Morale bars are in the game.
-During temporary speed up, you will have infinite booster
-Also, there doesn't seem to be any overheating now.
There will be a new mode called Mission Mode.
There will be online features.
For the JP version they plan to add downloadable contents, but for the EU/US version they will have enhanced versus mode.
All playable Mobile Suits in "DW Gundam 1" including Special-only Musha Gundam Mk-II will be returning.