Icewind Dale - Patch Version 1.06

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Icewind Dale - Patch Version 1.06

Beitrag von 4P|BOT2 » 04.08.2000 12:43

- Fixed a potential problem with hit points becoming negative with characters having very high Constitution scores.
- Fixed a potential crash on dial-up and serial games when viewing some transitional movies.
- Fixed potential saving problem with Auto-Pause on Trap Detection feature.
- Fixed a message displayed when a PC has a full inventory and an NPC tries to give the PC an item.
- Adjustments made to the end game for some people who would not get the ending movies after the final conflict.
- Fixed a problem with salamanders not always displaying their aura effects.
- Removed dependency on Winsock 2 (should help for Windows 95 users).
- Fixed a weapon problem on Fire Elementals.
- Fixed a display bug with derived THAC0 when the Prayer spell was active.

- Fixed a problem with a potion that gave permanent magic resistance removing its permanent effect after reloading a game.
- The Robe of the Watcher now gives the 10% magic resistance bonus.

Using Notepad or another text editor, open the icewind.ini file in your game directory (default: C:\Program Files\Black Isle\Icewind Dale) and locate the line that says [Game Options]. If you wish to use the feature mentioned below, enter the text found within the quotes (but not the quotes themselves) on to their own line: Show Quest XP=1 This will display the actual amount of experience points you receive when completing quests.
For example: [Game Options] Show Quest XP=1 ... etc ...

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