Aeron and Elena
The victim of a cruel curse, Elena is undergoing a horrific transformation into a grotesque beast. Determined to find a way to cure her, Aeron takes up the Oraclos Chain and plunges into the Thirteen Towers, where truly terrifying monsters await him. The words of their companion Mavda offer them their only hope: within the Thirteen Towers reside the masters, and by consuming their flesh, Elena may escape the curse. This is the tale of the bond between Aeron and Elena, and the vow they make to each other to defeat the curse and be together once again.
The Beast's Curse
Throughout the land, rumours are rife of a terrible curse that transforms its victims into beasts.
Those afflicted by the curse are said to bear a curious mark, as if their skin has somehow been branded. The curse's progress is said to be remorseless, and once it has progressed beyond a certain point, the victim will never recover their human form.
Yet nothing is known about the true nature of the curse, and there are many who doubt its very existence.
But now, in the year 511 of the Unified Era, a terrible incident has occurred. At the Harvest Festival in the city of Helycon, the temple maiden Elena has launched a ferocious attack on the festival goers.
Witnesses say that before she ran amok, this maiden had taken the blood-chilling form of a monstrous beast...
The Thirteen Towers
Countless leagues from the bustling capital of the kingdom there lies the desolate valley known as The Scar. A gaping maw of unfathomable depth, at its centre hangs a vast construction held in place by huge chains. These are the Thirteen Towers.
Each of the Thirteen Towers has its own distinct design, inhabited by beasts known as servants who do all they can to protect the master enshrined at the heart of each Tower.
Aeron grips the Oraclos Chain which Mavda has entrusted to him. He feels the curious power that pulses through it as he heads into the Towers, searching for the flesh of the masters and the only hope that Elena has of recovery.
Die Limited Edition enthält ein Artbook, Steel Case, eine normale schwarze DVD hülle mit Alternativem Wendecover.
http://www.eurogamer.net/articles/2012- ... wer-review 8/10
One thing that remains irrefutable, though, is Pandora's place as the last great game on the Wii.
http://www.vooks.net/video-game-review/ ... ii-review/ 5 / 5 - Excellent
Overall, Pandora’s Tower is a great action game that manages to combine a very interesting and well-developed locale with some truly innovative and well thought-out battle mechanics to provide a solid action adventure. Sure, there are light RPG elements in equipment crafting, but this is wholeheartedly an action game – or to be more accurate, an action-drama-puzzle-romance. It’s a weird combination of genres but surprisingly it handles them all rather well.
An unexpected and unfounded gem in the Wii’s library.